Yes, we can get rid of the”250% Uncommon Drop Rate” from the Fullboost Run, but that could in PSO2 Meseta best case increase the Meseta Earned per run by 10-20k Meseta.
Together with my existing study I am not fully able to cover this, but it do not matter to much as 1700% Uncommon Drop Rate is the current limitation in this game. However, I don’t need to exclude the Thesis since I never found a 1-9* Star Drop when conducting boosted Magatsu with Unusual Drop Rate and Tri-Boost, but this is something for the future.
I put a”Grinder” inbetween each Stage into my storage in order to seperate the drops from each other. The Endresult looks similar to this.
No sarcasm in any way, I love bizarre mechanic interactions such as this to death, and the effort you have put into this is more than many people can muster when actually playing the sport.
That sounds like it would make sense. I doubt Sega set a system in place where Meseta would utilize different, Meseta specific drop slots not to waste a product drop slot and vice versa.
Trash Mobs can have several drops simultaneously where particular drops are locked, for example”Crests” on buy meseta pso2 Bosses, therefore: You are correct. That is btw. The reason the amount of Drops without RDR just slightly increased on Stage 47, while 48 and 50 greatly profit out of it.
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rsgoldfast created the group But that could in PSO2 Meseta 3 years, 4 months ago